You might have heard of the mega popular social network slash social game Habbo Hotel (pictured), but Finnish developer Sulake wants to turn "might" into "absolutely." The company just announced that it has hired former Playdom VP of global distribution Paul LaFontaine as CEO, Reuters reports. Sulake made the hire in an ambitious attempt to help the company break into the world of social gaming, and who would know the space better than a guy who was there from the beginning?
LaFontaine, who was largely responsible for publishing Playdom's--now owned by entertainment behemoth Disney--games will replace Timo Soininen as CEO of Sulake. "We have been turning that direction for two years and are now accelerating it with this new CEO," Sulake chairman Mika Salmi told Reuters.
Habbo Hotel, for the uninformed, is a social network-meets-social game in which about 10 million monthly visitors interact in a world designed to hearken back to the good old days of 8-bit gaming. Players create their own rooms in collective hotels normally restricted to countries of origin or native language, and play mini games, decorate and share gifts with other hotel denizens. Of course, like any social game, players can buy premium items using real money.
Judging from the fact that prospective players can already connect to Habbo Hotel through Facebook Connect, and that Sulake has made their interest in traditional social games clear, Sulake making games for Facebook is certainly a possibility. Alright, with the crazy money everyone seems to be raking in on Facebook, this is most likely exactly where the company is headed. And LaFontaine will lead the charge--watch out, Zynga and EA, Habbo is looking hinder your hottest games.
Showing posts with label disney. Show all posts
Showing posts with label disney. Show all posts
Tuesday, January 10, 2012
Monday, December 26, 2011
Zynga dominates social games market with 38 percent share
Surprised? If Zynga were a person, he'd probably be Daddy Warbucks, or maybe even Uncle Pennybags. IHS Screen Digest reports that Zynga, who brought in $554 million in revenue in 2010, now holds 38.1 percent of the overall social games market share. That's almost a 5 percent increase from the previous year's 33.9 percent. This means that not only is the creator of FarmVille and CityVille filthy rich (it's estimated to be worth $9 to $10 billion), it's also very, very powerful. At least when it comes to social games, anyway.
According to PCMag, the report goes on to reveal that EA, the second place social game publisher and owner of Playfish, recorded a mere estimated $90 million in revenue, or 6.5 percent of the market. And the third place publisher and developer team, Disney and Playdom, hold just 5.5 percent of the market with an estimated $77 million in revenue.
But Zynga's power isn't just it's money, but what that money allows it to do. When it wants to enter a new market, create a game with a new feature or on a new platform, it just buys companies with an existing presence or expertise there. Regardless of whether its methods are 'borrowed' from weaker companies, when Zynga introduces a relatively new feature to its games, the entire industry takes notes.
Just look at the questing system first released by Zynga through FrontierVille. Sure, it could have been picked up from another company, but look at every single social game you play now. (Does it have quests? We thought so.) While we're all looking for innovation from these smaller, more fearless social game companies, it's Zynga that will bring that innovation to the forefront regardless of where it comes from, legitimate or not.
According to PCMag, the report goes on to reveal that EA, the second place social game publisher and owner of Playfish, recorded a mere estimated $90 million in revenue, or 6.5 percent of the market. And the third place publisher and developer team, Disney and Playdom, hold just 5.5 percent of the market with an estimated $77 million in revenue.
But Zynga's power isn't just it's money, but what that money allows it to do. When it wants to enter a new market, create a game with a new feature or on a new platform, it just buys companies with an existing presence or expertise there. Regardless of whether its methods are 'borrowed' from weaker companies, when Zynga introduces a relatively new feature to its games, the entire industry takes notes.
Just look at the questing system first released by Zynga through FrontierVille. Sure, it could have been picked up from another company, but look at every single social game you play now. (Does it have quests? We thought so.) While we're all looking for innovation from these smaller, more fearless social game companies, it's Zynga that will bring that innovation to the forefront regardless of where it comes from, legitimate or not.
Thursday, December 22, 2011
Top 25 Facebook Games - August 2011: Gardens of Time hits the big time
Gardens of Time
For all of the Playdom and Disney nay saying lately, the duo seems to be proving everyone wrong with a single game. Gardens of Time has been on a steady climb since its release, and this month it's the fifth largest Facebook game at nearly 16 million monthly players. Just last month alone, the game garnered another 1.7 million players, which is impressive for any game that wasn't made by You Know Who. (Has Zynga reached Voldemort-like proportions yet? We like to think so.)
Of course, Zynga maintains the same top four spots it did last month, even as CityVille lost over 8.5 million monthly players and Empires & Allies lost over half a million. Even FarmVille lost another 3.4 million monthly players, though it'll take a lot more than this for Zynga to lose its reign.
And oddly enough, Monster Galaxy lost a whopping 8.4 million monthly players last month just after gaining over 6 million the month prior. This caused the game to fall back from the mighty top five to now eighth place at 10.6 million players. In fact, loss is somewhat of a trend this month, with 18 of 25 games losing monthly players. This could be attributed to a list of factors, but we're gonna' go with: It's summer, and most folks would rather be outside than in front of the computer.
AppData top 25 Facebook Games August
New additions to the Top 25 are Mall World, which comes in at number 24 with 5.3 million monthly players, and Zoo World 2 in the 20 spot with 6.4 million monthly players and a gain of nearly 3 million. However, publisher RockYou, according to Inside Social Games, uses the same app ID for the sequel to Zoo World as the original, meaning RockYou has not separate the traffic from both games.
Unfortunately, Ravenwood Fair was knocked off the leader boards this month, as was MindJolt Games from the rise of Mall World and It Girl's far leap from 21st place in June to the 14 spot this time around. Gardens of Time has hit the coveted top five because, while there are hidden object games out there, it seems that Playdom hit the previously untapped genre at just the right time. It speaks volumes to Facebook games partnership director Sean Ryan's plea for developers to experiment with new genres (at least to Facebook). At this point, it just might be the only way to reach at least fifth place.
[Source and Image Credit: AppData]
How do you think Playdom reached the top five with Gardens of Time? What new genres would you like to see appear in Facebook games?
For all of the Playdom and Disney nay saying lately, the duo seems to be proving everyone wrong with a single game. Gardens of Time has been on a steady climb since its release, and this month it's the fifth largest Facebook game at nearly 16 million monthly players. Just last month alone, the game garnered another 1.7 million players, which is impressive for any game that wasn't made by You Know Who. (Has Zynga reached Voldemort-like proportions yet? We like to think so.)
Of course, Zynga maintains the same top four spots it did last month, even as CityVille lost over 8.5 million monthly players and Empires & Allies lost over half a million. Even FarmVille lost another 3.4 million monthly players, though it'll take a lot more than this for Zynga to lose its reign.
And oddly enough, Monster Galaxy lost a whopping 8.4 million monthly players last month just after gaining over 6 million the month prior. This caused the game to fall back from the mighty top five to now eighth place at 10.6 million players. In fact, loss is somewhat of a trend this month, with 18 of 25 games losing monthly players. This could be attributed to a list of factors, but we're gonna' go with: It's summer, and most folks would rather be outside than in front of the computer.
AppData top 25 Facebook Games August
New additions to the Top 25 are Mall World, which comes in at number 24 with 5.3 million monthly players, and Zoo World 2 in the 20 spot with 6.4 million monthly players and a gain of nearly 3 million. However, publisher RockYou, according to Inside Social Games, uses the same app ID for the sequel to Zoo World as the original, meaning RockYou has not separate the traffic from both games.
Unfortunately, Ravenwood Fair was knocked off the leader boards this month, as was MindJolt Games from the rise of Mall World and It Girl's far leap from 21st place in June to the 14 spot this time around. Gardens of Time has hit the coveted top five because, while there are hidden object games out there, it seems that Playdom hit the previously untapped genre at just the right time. It speaks volumes to Facebook games partnership director Sean Ryan's plea for developers to experiment with new genres (at least to Facebook). At this point, it just might be the only way to reach at least fifth place.
[Source and Image Credit: AppData]
How do you think Playdom reached the top five with Gardens of Time? What new genres would you like to see appear in Facebook games?
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